Computer networking keith ross 7th edition pdf download
Material on the FTP protocol has been removed, and hash tables have been distributed to make room for a new section on application-level video streaming and content distribution networks, together with Netflix and YouTube case studies. The socket programming sections have been updated from Python 2 to Python 3. Chapter 3, which covers the transport layer, has been modestly updated.
Chapter 5 covers the control plane functions of the network layer—the network-wide logic that controls how a datagram is routed along an end-to-end path of routers from the source host to the destination host. A significant new section on the SDN control plane has been added, where routing and other functions are implemented in so-called SDN controllers. Chapter 6, which now covers the link layer, contains an updated treatment of Ethernet and data center networking.
Chapter 7, which covers wireless and mobile networking, contains updated material on Significant new material involving end-of-chapter problems has been added. As with all previous editions, homework problems have been revised, added, and removed. A balanced presentation focuses on the Internet as a specific motivating example of a network and also introduces students to protocols in a more theoretical context.
A chapter on wireless and mobility includes insight into Principles and Practice boxes throughout demonstrate real-world applications of the principles studied. Case History boxes are sprinkled in to help tell the story of the history and development of computer networking.
Material on application programming development is included, along with numerous programming assignments. A highly developed art program enhances the descriptions of concepts.
New to This Edition. Share a link to All Resources. Instructor Resources. Websites and online courses. Author : Steven F. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in , the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years.
Our goal has been to provide an accessible book on the rapidly evolving world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers.
To make the book even more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. Arduino I: Getting Started provides an introduction to the Arduino concept. Arduino II: Systems, is a detailed treatment of the ATmega processor and an introduction to C programming and microcontroller-based systems design. One of the most challenging problems in computer science for the 21st century is to improve the design of distributed systems where computing devices have to work together as a team to achieve common goals.
In this book, I have tried to gently introduce the general reader to some of the most fundamental issues and classical results of computer science underlying the design of algorithms for distributed systems, so that the reader can get a feel of the nature of this exciting and fascinating field called distributed computing. The book will appeal to the educated layperson and requires no computer-related background.
I strongly suspect that also most computer knowledgeable readers will be able to learn something new. It discusses hot topics such as programmable embedded and mobile systems, sustainable software and data centers, Internet servicing and cyber social computing, assurance cases and lightweight cryptography in context of green IT. Intended for university students, lecturers and researchers who are interested in power saving and sustainable computing, the book also appeals to engineers and managers of companies that develop and implement energy efficient IT applications.
Author : Barton F. It combines instruction on concepts with real-world applications so that students can understand the practical usage of the content. End-of-chapter problems, exercises, review questions, and programming exercises help to further reinforce important concepts. New interactive self-assessment problems are provided throughout the text to help students monitor their level of understanding and progress. A Linux virtual machine including C and Java source code and development tools allows students to complete programming exercises that help them engage further with the material.
The first half of the book looks at theoretical investigations on artificial neural networks and addresses the key architectures that are capable of implementation in various application scenarios. The second half is designed specifically for the production of solutions using artificial neural networks to solve practical problems arising from different areas of knowledge.
It also describes the various implementation details that were taken into account to achieve the reported results. These aspects contribute to the maturation and improvement of experimental techniques to specify the neural network architecture that is most appropriate for a particular application scope.
The book is appropriate for students in graduate and upper undergraduate courses in addition to researchers and professionals. The book presents the background and basic concepts behind multimedia networking, and provides a detailed analysis of how multimedia services work, reviewing the diverse network protocols that are of common use to implement them. To guide the explanation of concepts, the book focuses on a representative set of networked multimedia services with proven success and high penetration in the telecommunication market, namely Internet telephony, Video-on-Demand VoD , and live IP television IPTV.
Contents are presented following a stepwise approach, describing each network protocol in the context of a networked multimedia service and making appropriate references to the protocol as needed in the description of other multimedia services. This book also contains questions and exercises to provide the reader with insight on the practical application of the explained concepts.
Additionally, a laboratory practice is included, based on open-source tools and software, to analyze the operation of an Internet telephony service from a practical perspective, as well as to deploy some of its fundamental components.
Author : Van Slyke, Craig Publisher: IGI Global ISBN: Category: Computers Page: View: Read Now » The rapid development of information communication technologies ICTs is having a profound impact across numerous aspects of social, economic, and cultural activity worldwide, and keeping pace with the associated effects, implications, opportunities, and pitfalls has been challenging to researchers in diverse realms ranging from education to competitive intelligence.
Author : Larry L. Using the Internet as the primary example, this best-selling and classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students to think about how individual network components fit into a larger, complex system of interactions. This book has a completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, network security, and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing.
There is now increased focus on application layer issues where innovative and exciting research and design is currently the center of attention. Whether you've loved the book or not, if you give your honest and detailed thoughts then people will find new books that are right for them.
As in previous editions, routing algorithms are covered, as well as routing protocols with an updated treatment of BGP used in today's Internet. A significant new section on the SDN control plane has been added, where routing and other functions are implemented in so-called SDN controllers. Chapter 6, which now covers the link layer, contains an updated treatment of Ethernet and data center networking.
Chapter 7, which covers wireless and mobile networking, contains updated material on Significant new material involving end-of-chapter problems has been added. As with all previous editions, homework problems have been revised, added, and removed. MasteringComputerScience should only be purchased when required by an instructor.
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